![]() In the Making of Nox Archaist, co-founder and lead developer Mark Lemmert talks about how making the game began as a childhood dream and ended with the first commercial role-playing game released on the Apple II in 30 years. We've got more copies in stock now, available to order here (full-color print + ebook or separate ebook). However, Patreon support helps us to do so much more quickly!ĭepending on your pledge level, you can get access to the Inner Circle Discord channel where only 6502 Workshop developers have access, and an invite to the monthly live video chat with the 6502 Workshop developers, insider updates, free swag, and more!Īfter announcing its release last month we sold out of the Making of Nox Archaist print edition! Many thanks to everyone who bought a copy! Will 6502 Workshop make more games anyway, even without Patreon support? How does Patreon help us produce games faster? If the answer to any of those questions is yes, the new 6502 Workshop Patreon is what you're looking for! Click here to join up! Note: This is an expansion pack for Nox Archaist, and requires the full game to run.ĭoes the idea of helping 6502 Workshop release more games at a faster pace sound like something you'd be interested in? Want to get perks that give you unparalleled insider access to details about the projects we have underway, and even the opportunity to directly influence those projects?
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